CS2 Agent Skins Guide: Rarity, Wear and Market Prices

Counter‑Strike 2 agents have become a distinct collectible layer within the game’s economy. Unlike weapon finishes, agents are tied to character models, and their value hinges on a combination of rarity tier, wear level, and prevailing market sentiment. This guide breaks down each factor, shows current price benchmarks, and offers practical advice for anyone looking to buy, sell, or simply understand the market dynamics.

Understanding Rarity Tiers for Agent Skins

Every agent skin is assigned a rarity tier at the moment it enters the drop pool. The tier determines both the visual flair — color‑coded name tags in the inventory — and the statistical likelihood of obtaining the skin from a case or a trade‑up contract. Higher tiers generally command higher baseline prices, but supply spikes from limited‑time events can temporarily depress values.

Tier Color Code Approx. Drop Rate Typical Price Range (USD)
Consumer Grade White ~79 % $0.05 – $0.30
Industrial Grade Light Blue ~16 % $0.30 – $1.20
Mil‑Spec Blue ~3.2 % $1.20 – $5.00
Restricted Purple ~0.6 % $5.00 – $25.00
Classified Pink ~0.12 % $25.00 – $120.00
Covert Red ~0.02 % $120.00 – $1,200+

How Wear Levels Shape Appearance and Value

Wear — often called “float” — is a hidden decimal between 0 and 1 that dictates how scratched or faded the agent’s outfit appears. The five discrete wear bands are not evenly spaced; the visual jump from Factory New to Minimal Wear is subtle, while the shift to Battle‑Scarred can dramatically alter the skin’s aesthetic. Collectors typically pay a premium for the cleanest floats, especially on Covert agents where a 0.01 float can double the price of a 0.07 example.

Wear Level Float Range Visual Effect Impact on Value
Factory New 0.00 – 0.07 Pristine, no visible wear Highest premium, often 2‑3× base price
Minimal Wear 0.07 – 0.15 Very light scratches, barely noticeable Moderate premium, ~1.5× base
Field‑Tested 0.15 – 0

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